Welcome, Reef Architect. Build an underwater civilization on a hex grid that shrinks every 4 rounds as deep-sea pressure crushes the outer ring.
Resources: Oxygen, Biomass, Minerals, Pressure Resistance, Credits
Actions: 3 per turn — build structures, trade at the market
Goal: Score the most Victory Points by Round 20 when only 7 hexes remain
Click a building from the sidebar, then click a hex to place it. Different terrain produces different resources. Watch out for the pressure crush!
Underwater Civilization Builder
Score the most Victory Points by Round 20. VP comes from buildings, population (Habitat Domes), active shields, and stored Credits (1 VP per 5). You compete against an AI opponent for territory.
Mouse: Hover hexes for info tooltips. Click to claim/build. Use sidebar buttons for buildings and market.